Gaming is one of the largest entertainment industries in the world. With over 180 million Americans playing video games, it’s no surprise that being a game architect is one of the most sought-after careers in not only video games but a bevy of industries. Learn from one of the true masters in game development and start your career working with Unity, C#, and Java.

Why this Game Dev course is the best...

  • Concentrates on teaching the highly in-demand C# and Java programming languages, this makes students highly employable beyond the gaming industry.  DYK?: Roughly 50% of all programming jobs consist of JAVA and/or C# languages.

  • Teaches you both the game development and design skills that gaming studios demand from beginner level developers and designers

  • Teaches the Unity Game Engine - the most dynamic game design engine in the industry.  With Unity, you can develop games for all major gaming platforms as well as, 3D modelling, Virtual Reality, Oculus Rift, and mobile games.

  • Become a game architect and learn the craft of gamification–Learn how to boost engagement in all things, a limitless skill that will translate to success in almost every industry.

  • This course provides 110 hours of classroom instruction, 150-200 hours of instructional materials, and 150-200 hours of project-based learning. It's the equivalent of roughly 12 credit hours at upper-level university at a fraction of the cost in time and tuition. 

This 15-week video game development course is the equivalent of a two-year degree considering everything that was taught and all the skills I’ve learned.
— Edward Ball

Learn to Program through Video Game Dev | 15-weeks | $7,995

mon, wed 6:00-9:30PM & Sat 12:00PM-3:30PM • 500 study HOURS

If you're interested in learning to program using C# and working in the video game development and design industry, this is your first step.  Taught by Julien Lynge, one of the nation’s leading experts in the game industry, this course will take you on your own gaming adventure. Your game development journey is designed to help you battle every learning obstacle, wielding the power of your wits, C# language, JAVA, and Unity game engine to leverage your best storytelling, gamification, and programming abilities and build your own game.
As a student developer, you will learn to write, design, develop and debug code and games while developing a working portfolio. This is hands-on training at its finest–every student will be assigned a mentor currently working in the industry to meet with on regular basis.  Special guests will be giving presentations and learning modules. You will also be expected to attend gaming community meetups and events to get-to-know key gaming industry professionals.

You'll be expected to spend your off hours working on your class project and practicing the lessons taught. Need a place to work? As a student, you’ll have 24/7 access to the DaVinci Institute'scoworking space.

For more information, give us a call 303-666-4133 or connect with us via the CONTACT FORM.

cLASS STARTS: MArch 6, 2017

I came into this class with little to no programming and design experience and feel like I now have a good understanding of both.
— Tanner Benson

[ I N S T R U C T O R ]

Julien Lynge | Senior Game Instructor


Julien Lynge is a game developer, programmer, and the founder of indie studio, Grey Hour Games. Julien is a rare talent; a natural in his field, possessing both dynamic skills as an  instructor and a developer. His teaching history involves game design courses at the University of Colorado, and a host of game industry conferences.  He has also made a number of efforts to teach younger students interested in game development through STEM.

Julien started his career as a mechanical engineer, and progressed into software engineering. He found his passion in developing games and teaching when he built simulations for science outreach & education programs.  This sparked a career endeavor to develop games at Grey Hour Games and teach equally passionate developers how to program and design games on a full-time basis.

DYK?: Julien was awarded the CIRES Outstanding Performance Award for his work on a visualization & analysis platform for big environmental data

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